Published in NEM Summit, 2013
This document presents a novel multidimensional scene representation architecture which bridges the gap between classical model based approaches, such as meshes, and vision based approaches, such as video plus depth. The architecture is described conceptually and a proposed implementation is presented. The layered architecture and its implementation present a tidy way of conceptualizing the interactions of data up the production chain. Beyond that this architecture enables innovative computational videography processing of multidimensional material. High quality storage of computer generated and captured video data as well as support for intermediate processing steps and novel content representation and interaction complete the architecture to provide a means for future developments for enhanced scene visualization.