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Approaching real-time Character Animation in Virtual Productions

Publication by Jonas Trottnow, Simon Spielmann, David Moreno, Javi Agenjo
Related to the Smart Asset re-Use in Creative Environments (SAUCE) project
Published in Proceedings of the European Conference on Visual Media Production 2019, 2020

Abstract:

Virtual productions get increasingly common in modern movie productions. The possibilities to visualize, edit and explore virtual 3D content directly on a movie set make it invaluable for VFX rich productions. Many of the virtual production scenarios also involve animated characters and motion capturing [4]. But the complexity of animations systems prohibits it’s usage on a film set. Within the EU funded project SAUCE (Smart Assets for re-Use in Creative Environments) an extensive research on available virtual production tools and frameworks has been carried out. While most of them are not publicly available or open source, none of them had the possibility to interactively and intuitively animate characters on set.